Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UBlendProfile
Description
Get the blend scale stored in a specific entry. The term bone factor and entry scale refer to the same thing.
| Name | GetEntryBlendScale |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/BlendProfile.h |
| Include Path | #include "Animation/BlendProfile.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/BlendProfile.cpp |
float GetEntryBlendScale
(
const int32 InEntryIdx
) const
Parameters
| Name | Remarks |
|---|---|
| InEntryIdx | Index of the entry to retrieve |