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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UBlendProfile
Description
Resize and fill an array of floats with the bone factor values. One for each bone inside the compact pose.
| Name | FillBoneScalesArray |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/BlendProfile.h |
| Include Path | #include "Animation/BlendProfile.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/BlendProfile.cpp |
void FillBoneScalesArray
(
TArray < float > & OutBoneBlendProfileFactors,
const FBoneContainer & BoneContainer
) const
Parameters
| Name | Remarks |
|---|---|
| OutBoneBlendProfileFactors | This array will be resized and filled with the factors for each bone in the compact pose, as setup in the blend profile editor. |
| BoneContainer | The bone container which is used to extract how many bones are inside the compact pose and to figure out what factor value to place at what array element. |