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API > API/Runtime > API/Runtime/Engine
| Name | UAudioParameterConversionStatics |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/Audio/SoundParameterControllerInterface.h |
| Include Path | #include "Audio/SoundParameterControllerInterface.h" |
Syntax
UCLASS (MinimalAPI)
class UAudioParameterConversionStatics : public UBlueprintFunctionLibrary
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UBlueprintFunctionLibrary → UAudioParameterConversionStatics
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FAudioParameter BooleanArrayToAudioParameter
(
FName Name, |
Audio/SoundParameterControllerInterface.h |
|
|
static FAudioParameter BooleanToAudioParameter
(
FName Name, |
Audio/SoundParameterControllerInterface.h |
|
|
static FAudioParameter FloatArrayToAudioParameter
(
FName Name, |
Audio/SoundParameterControllerInterface.h |
|
|
static FAudioParameter FloatToAudioParameter
(
FName Name, |
Audio/SoundParameterControllerInterface.h |
|
|
static FAudioParameter IntegerArrayToAudioParameter
(
FName Name, |
Audio/SoundParameterControllerInterface.h |
|
|
static FAudioParameter IntegerToAudioParameter
(
FName Name, |
Audio/SoundParameterControllerInterface.h |
|
|
static FAudioParameter ObjectArrayToAudioParameter
(
FName Name, |
Audio/SoundParameterControllerInterface.h |
|
|
static FAudioParameter ObjectToAudioParameter
(
FName Name, |
Audio/SoundParameterControllerInterface.h |
|
|
static FAudioParameter StringArrayToAudioParameter
(
FName Name, |
Audio/SoundParameterControllerInterface.h |
|
|
static FAudioParameter StringToAudioParameter
(
FName Name, |
Audio/SoundParameterControllerInterface.h |
|