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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UAudioComponent
Description
Sets a cutoff frequency, in Hz, for the targeted Audio Component’s sound’s Low Pass Filter calculation. The lowest cutoff frequency from all of the sound instance’s possible LPF calculations wins.
| Name | SetLowPassFilterFrequency |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Components/AudioComponent.h |
| Include Path | #include "Components/AudioComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/AudioComponent.cpp |
UFUNCTION (BlueprintCallable, Category="Audio|Components|Audio")
void SetLowPassFilterFrequency
(
float InLowPassFilterFrequency
)