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Description
Retrieves Cooked Amplitude Envelope Data at the current playback time. If there are multiple SoundWaves playing, data is interpolated and averaged across all playing sound waves. Returns FALSE if no data was found.
| Name | GetCookedEnvelopeData |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Components/AudioComponent.h |
| Include Path | #include "Components/AudioComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/AudioComponent.cpp |
UFUNCTION (BlueprintCallable, Category="Audio|Components|Audio",
DisplayName="Get Cooked Amplitude Envelope Data")
bool GetCookedEnvelopeData
(
float & OutEnvelopeData
)