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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UAudioComponent
| Name | FSoundWavePlaybackTimeData |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Components/AudioComponent.h |
| Include Path | #include "Components/AudioComponent.h" |
Syntax
struct FSoundWavePlaybackTimeData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Components/AudioComponent.h | |||
FSoundWavePlaybackTimeData
(
USoundWave* InSoundWave |
Components/AudioComponent.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| LastEnvelopeCookedIndex | uint32 | Cached indices to boost searching cooked data indices. | Components/AudioComponent.h | |
| LastFFTCookedIndex | uint32 | Components/AudioComponent.h | ||
| PlaybackTime | float | Components/AudioComponent.h | ||
| SoundWave | USoundWave * | Components/AudioComponent.h |