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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UAsyncActionHandleSaveGame
| Name | ESaveGameOperation |
| Type | enum |
| Header File | /Engine/Source/Runtime/Engine/Classes/GameFramework/AsyncActionHandleSaveGame.h |
| Include Path | #include "GameFramework/AsyncActionHandleSaveGame.h" |
Syntax
enum ESaveGameOperation
{
Save,
Load,
}
Values
| Name | Remarks |
|---|---|
| Save | |
| Load |