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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UAssetManager
Description
Returns the list of chunks assigned to the list of primary assets, which is usually a manager list. This is called by GetPackageChunkIds
| Name | GetPrimaryAssetSetChunkIds |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/AssetManager.h |
| Include Path | #include "Engine/AssetManager.h" |
| Source | /Engine/Source/Runtime/Engine/Private/AssetManager.cpp |
virtual bool GetPrimaryAssetSetChunkIds
(
const TSet < FPrimaryAssetId > & PrimaryAssetSet,
const ITargetPlatform * TargetPlatform,
TArrayView < const int32 > ExistingChunkList,
TArray < int32 > & OutChunkList
) const