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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UAssetManager
Description
Gets the FAssetData at a specific path, handles redirectors and blueprint classes correctly. Returns true if it found a valid data
| Name | GetAssetDataForPath |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/AssetManager.h |
| Include Path | #include "Engine/AssetManager.h" |
| Source | /Engine/Source/Runtime/Engine/Private/AssetManager.cpp |
virtual bool GetAssetDataForPath
(
const FSoftObjectPath & ObjectPath,
FAssetData & AssetData
) const