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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UAssetImportData
Description
Helper function to return the first filename stored in this data. The resulting filename will be absolute (ie, not relative to the asset).
| Name | K2_GetFirstFilename |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/EditorFramework/AssetImportData.h |
| Include Path | #include "EditorFramework/AssetImportData.h" |
| Source | /Engine/Source/Runtime/Engine/Private/EditorFramework/AssetImportData.cpp |
UFUNCTION (BlueprintCallable, Meta=(DisplayName="GetFirstFilename", ScriptName="GetFirstFilename"),
Category="AssetImportData")
FString K2_GetFirstFilename() const