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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UAnimationAsset
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
T * FindMetaDataByClass () |
Templatized version of FindMetaDataByClass that handles casting for you | Animation/AnimationAsset.h | |
UAnimMetaData * FindMetaDataByClass
(
const TSubclassOf< UAnimMetaData > MetaDataClass |
Returns the first metadata of the specified class | Animation/AnimationAsset.h |
|
FindMetaDataByClass()
Description
Templatized version of FindMetaDataByClass that handles casting for you
| Name | FindMetaDataByClass |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimationAsset.h |
| Include Path | #include "Animation/AnimationAsset.h" |
template<class T>
T * FindMetaDataByClass() const
FindMetaDataByClass(const TSubclassOf< UAnimMetaData >)
Description
Returns the first metadata of the specified class
| Name | FindMetaDataByClass |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimationAsset.h |
| Include Path | #include "Animation/AnimationAsset.h" |
| Source | /Engine/Source/Runtime/Engine/Private/AnimationAsset.cpp |
UFUNCTION (BlueprintCallable, Category="Animation")
UAnimMetaData * FindMetaDataByClass
(
const TSubclassOf < UAnimMetaData > MetaDataClass
) const