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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UAnimSequenceBase
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FTransform ExtractRootMotion
(
const FAnimExtractContext& ExtractionContext |
Extract Root Motion transform from the animation. | Animation/AnimSequenceBase.h | |
virtual FTransform ExtractRootMotion
(
float StartTime, |
Animation/AnimSequenceBase.h |
ExtractRootMotion(const FAnimExtractContext &)
Description
Extract Root Motion transform from the animation.
| Name | ExtractRootMotion |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimSequenceBase.h |
| Include Path | #include "Animation/AnimSequenceBase.h" |
virtual FTransform ExtractRootMotion
(
const FAnimExtractContext & ExtractionContext
) const
ExtractRootMotion(float, float, bool)
| Name | ExtractRootMotion |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimSequenceBase.h |
| Include Path | #include "Animation/AnimSequenceBase.h" |
virtual FTransform ExtractRootMotion
(
float StartTime,
float DeltaTime,
bool bAllowLooping
) const