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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UAnimSequence
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SerializeCompressedData
(
FArchive& Ar, |
Write the compressed data to the supplied FArchive. | Animation/AnimSequence.h | |
void SerializeCompressedData
(
FArchive& Ar, |
Animation/AnimSequence.h |
SerializeCompressedData(FArchive &, bool)
Description
Write the compressed data to the supplied FArchive.
| Name | SerializeCompressedData |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimSequence.h |
| Include Path | #include "Animation/AnimSequence.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimSequence.cpp |
void SerializeCompressedData
(
FArchive & Ar,
bool bDDCData
)
SerializeCompressedData(FArchive &, FCompressedAnimSequence &)
| Name | SerializeCompressedData |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimSequence.h |
| Include Path | #include "Animation/AnimSequence.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimSequence.cpp |
void SerializeCompressedData
(
FArchive & Ar,
FCompressedAnimSequence & CompressedData
)