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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UAnimSequence
Description
Populates the UAnimDataModel object according to any pre-existing data. (overrides expect to populate the model according to their data)
Virtual Inheritance
- UAnimSequenceBase::PopulateModel → UAnimSequence::PopulateModel
| Name | PopulateModel |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimSequence.h |
| Include Path | #include "Animation/AnimSequence.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimSequence.cpp |
virtual void PopulateModel()