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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UAnimSequence
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Returns scoped version of the compressed AnimSequence, only valid to read when FScopedConstCompressedAnimSequence is in scope (this internally locks CompressedDataLock) | Animation/AnimSequence.h | ||
FScopedCompressedAnimSequence GetCompressedData
(
const FAnimExtractContext& AnimExtractContext |
Animation/AnimSequence.h | ||
FScopedCompressedAnimSequence GetCompressedData
(
const ITargetPlatform* InTargetPlatform |
Animation/AnimSequence.h |
GetCompressedData()
Description
Returns scoped version of the compressed AnimSequence, only valid to read when FScopedConstCompressedAnimSequence is in scope (this internally locks CompressedDataLock)
| Name | GetCompressedData |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimSequence.h |
| Include Path | #include "Animation/AnimSequence.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimSequence.cpp |
FScopedCompressedAnimSequence GetCompressedData() const
GetCompressedData(const FAnimExtractContext &)
| Name | GetCompressedData |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimSequence.h |
| Include Path | #include "Animation/AnimSequence.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimSequence.cpp |
FScopedCompressedAnimSequence GetCompressedData
(
const FAnimExtractContext & AnimExtractContext
) const
GetCompressedData(const ITargetPlatform *)
| Name | GetCompressedData |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimSequence.h |
| Include Path | #include "Animation/AnimSequence.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimSequence.cpp |
FScopedCompressedAnimSequence GetCompressedData
(
const ITargetPlatform * InTargetPlatform
) const