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| Name | UAnimNotify_ResumeClothingSimulation |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimNotifies/AnimNotify_ResumeClothingSimulation.h |
| Include Path | #include "Animation/AnimNotifies/AnimNotify_ResumeClothingSimulation.h" |
Syntax
UCLASS (Const, HideCategories=Object, CollapseCategories,
Meta=(DisplayName="Resume Clothing Simulation"), MinimalAPI)
class UAnimNotify_ResumeClothingSimulation : public UAnimNotify
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UAnimNotify → UAnimNotify_ResumeClothingSimulation
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UAnimNotify_ResumeClothingSimulation() |
Animation/AnimNotifies/AnimNotify_ResumeClothingSimulation.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FString GetNotifyName_Implementation() |
Animation/AnimNotifies/AnimNotify_ResumeClothingSimulation.h |
Overridden from UAnimNotify
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Notify
(
USkeletalMeshComponent* MeshComp, |
Animation/AnimNotifies/AnimNotify_ResumeClothingSimulation.h | ||
virtual void Notify
(
USkeletalMeshComponent* MeshComp, |
Animation/AnimNotifies/AnimNotify_ResumeClothingSimulation.h |