Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UAnimInstance
Description
Requests an inertial blend during the next anim graph update. Requires your anim graph to have a slot node belonging to the specified group name
| Name | RequestSlotGroupInertialization |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h |
| Include Path | #include "Animation/AnimInstance.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimInstance.cpp |
UFUNCTION (BlueprintCallable, Category="Animation|Inertial Blending")
void RequestSlotGroupInertialization
(
FName InSlotGroupName,
float Duration,
const UBlendProfile * BlendProfile
)