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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UAnimInstance
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Access the required bones array | Animation/AnimInstance.h | ||
const FBoneContainer & GetRequiredBones () |
Animation/AnimInstance.h |
GetRequiredBones()
Description
Access the required bones array
| Name | GetRequiredBones |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h |
| Include Path | #include "Animation/AnimInstance.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimInstance.cpp |
FBoneContainer & GetRequiredBones()
GetRequiredBones()
| Name | GetRequiredBones |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h |
| Include Path | #include "Animation/AnimInstance.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimInstance.cpp |
const FBoneContainer & GetRequiredBones() const