Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UAnimInstance
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddCurveValue
(
const SmartName::UID_Type Uid, |
Animation/AnimInstance.h | ||
void AddCurveValue
(
const FSmartNameMapping& Mapping, |
Animation/AnimInstance.h | ||
void AddCurveValue
(
const FName& CurveName, |
Add curve float data, using a curve name. | Animation/AnimInstance.h |
AddCurveValue(const SmartName::UID_Type, float)
| Name | AddCurveValue |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h |
| Include Path | #include "Animation/AnimInstance.h" |
void AddCurveValue
(
const SmartName::UID_Type Uid,
float Value
)
AddCurveValue(const FSmartNameMapping &, const FName &, float)
| Name | AddCurveValue |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h |
| Include Path | #include "Animation/AnimInstance.h" |
void AddCurveValue
(
const FSmartNameMapping & Mapping,
const FName & CurveName,
float Value
)
AddCurveValue(const FName &, float, bool, bool)
Description
Add curve float data, using a curve name.
| Name | AddCurveValue |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h |
| Include Path | #include "Animation/AnimInstance.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimInstance.cpp |
void AddCurveValue
(
const FName & CurveName,
float Value,
bool bMorphtarget,
bool bMaterial
)