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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UAnimCurveCompressionCodec_Compr-
Description
Decompresses all the active blended curves. Note: Codecs should NOT rely on any member properties during decompression. Decompression behavior should entirely be driven by code and the compressed data.
Virtual Inheritance
- UAnimCurveCompressionCodec::DecompressCurves → UAnimCurveCompressionCodec_CompressedRichCurve::DecompressCurves
| Name | DecompressCurves |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimCurveCompressionCodec_CompressedRichCurve.h |
| Include Path | #include "Animation/AnimCurveCompressionCodec_CompressedRichCurve.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimCurveCompressionCodec_CompressedRichCurve.cpp |
virtual void DecompressCurves
(
const FCompressedAnimSequence & AnimSeq,
FBlendedCurve & Curves,
float CurrentTime
) const