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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UAnimBlueprintGeneratedClass
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
StructType * GetPropertyInstance
(
UObject* Object, |
Animation/AnimBlueprintGeneratedClass.h | ||
StructType * GetPropertyInstance
(
UObject* Object, |
Animation/AnimBlueprintGeneratedClass.h |
GetPropertyInstance(UObject , const UAnimGraphNode_Base , EPropertySearchMode::Type)
| Name | GetPropertyInstance |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimBlueprintGeneratedClass.h |
| Include Path | #include "Animation/AnimBlueprintGeneratedClass.h" |
template<typename StructType>
StructType * GetPropertyInstance
(
UObject * Object,
const UAnimGraphNode_Base * Node,
EPropertySearchMode::Type SearchMode
)
GetPropertyInstance(UObject *, FGuid, EPropertySearchMode::Type)
| Name | GetPropertyInstance |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimBlueprintGeneratedClass.h |
| Include Path | #include "Animation/AnimBlueprintGeneratedClass.h" |
template<typename StructType>
StructType * GetPropertyInstance
(
UObject * Object,
FGuid NodeGuid,
EPropertySearchMode::Type SearchMode
)