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| Name | UActorTextureStreamingBuildDataComponent |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/Streaming/ActorTextureStreamingBuildDataComponent.h |
| Include Path | #include "Streaming/ActorTextureStreamingBuildDataComponent.h" |
Syntax
UCLASS (MinimalAPI)
class UActorTextureStreamingBuildDataComponent :
public UActorComponent ,
public ITextureStreamingContainer
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UActorComponent → UActorTextureStreamingBuildDataComponent
Implements Interfaces
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| PackedTextureStreamingQualityLevelFeatureLevel | uint32 | Streaming/ActorTextureStreamingBuildDataComponent.h | ||
| StreamableTextures | TArray< FStreamableTexture > | Streaming/ActorTextureStreamingBuildDataComponent.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
uint32 ComputeHash() |
Streaming/ActorTextureStreamingBuildDataComponent.h | ||
uint32 GetPackedTextureStreamingQualityLevelFeatureLevel() |
Streaming/ActorTextureStreamingBuildDataComponent.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool IsEditorOnly() |
Returns whether this component is an editor-only object or not | Streaming/ActorTextureStreamingBuildDataComponent.h |
Overridden from ITextureStreamingContainer
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Streaming/ActorTextureStreamingBuildDataComponent.h | |||
virtual void InitializeTextureStreamingContainer
(
uint32 InPackedTextureStreamingQualityLevelFeatureLevel |
Streaming/ActorTextureStreamingBuildDataComponent.h | ||
virtual uint16 RegisterStreamableTexture
(
UTexture* InTexture |
Streaming/ActorTextureStreamingBuildDataComponent.h |