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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UActorDescContainerSubsystem > API/Runtime/Engine/UActorDescContainerSubsystem/FContainerManager
| Name | FRegisteredContainer |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/ActorDescContainerSubsystem.h |
| Include Path | #include "WorldPartition/ActorDescContainerSubsystem.h" |
Syntax
struct FRegisteredContainer
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRegisteredContainer() |
WorldPartition/ActorDescContainerSubsystem.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Bounds | FBox | WorldPartition/ActorDescContainerSubsystem.h | ||
| Container | TObjectPtr< UActorDescContainer > | WorldPartition/ActorDescContainerSubsystem.h | ||
| EditorBounds | FBox | WorldPartition/ActorDescContainerSubsystem.h | ||
| RefCount | uint32 | WorldPartition/ActorDescContainerSubsystem.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddReferencedObjects
(
FReferenceCollector& Collector |
WorldPartition/ActorDescContainerSubsystem.h | ||
void UpdateBounds() |
WorldPartition/ActorDescContainerSubsystem.h |