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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UActorDescContainer
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void RegisterActorDescriptor
(
FWorldPartitionActorDesc* InActorDesc |
WorldPartition/ActorDescContainer.h | ||
void RegisterActorDescriptor
(
FWorldPartitionActorDesc* ActorDesc, |
WorldPartition/ActorDescContainer.h |
RegisterActorDescriptor(FWorldPartitionActorDesc *)
| Name | RegisterActorDescriptor |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/ActorDescContainer.h |
| Include Path | #include "WorldPartition/ActorDescContainer.h" |
| Source | /Engine/Source/Runtime/Engine/Private/WorldPartition/ActorDescContainer.cpp |
void RegisterActorDescriptor
(
FWorldPartitionActorDesc * InActorDesc
)
RegisterActorDescriptor(FWorldPartitionActorDesc , UWorld )
| Name | RegisterActorDescriptor |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/ActorDescContainer.h |
| Include Path | #include "WorldPartition/ActorDescContainer.h" |
void RegisterActorDescriptor
(
FWorldPartitionActorDesc * ActorDesc,
UWorld * InWorldContext
)