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Description
Return the custom HLODBuilder class that should be used to generate HLODs for components of this type. Allows the HLOD system to include whatever is needed to represent a component at a distance. For example, this is currently used to build custom HLODs for landscape streaming proxies. This could be used to generate fake lights, represent custom FX at a distance, or even to insert externally generated HLODs.
Derived Overrides
| Name | GetCustomHLODBuilderClass |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Components/ActorComponent.h |
| Include Path | #include "Components/ActorComponent.h" |
virtual TSubclassOf < class UHLODBuilder > GetCustomHLODBuilderClass() const