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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UActorChannel
| Name | FPacketRepKeyInfo |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/ActorChannel.h |
| Include Path | #include "Engine/ActorChannel.h" |
Syntax
struct FPacketRepKeyInfo
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPacketRepKeyInfo() |
Engine/ActorChannel.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ObjKeys | TArray< int32 > | Engine/ActorChannel.h | ||
| PacketID | int32 | Engine/ActorChannel.h |