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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UAISystemBase
Description
Called by UWorld::BeginPlay to indicate the gameplay has started. Should be called by overriding functions.
| Name | StartPlay |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/AI/AISystemBase.h |
| Include Path | #include "AI/AISystemBase.h" |
| Source | /Engine/Source/Runtime/Engine/Private/AI/AISystemBase.cpp |
virtual void StartPlay()