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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UAISystemBase
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void CleanupWorld
(
bool bSessionEnded, |
Called by UWorld::CleanupWorld. Should be called by overriding functions. | AI/AISystemBase.h | |
virtual void CleanupWorld
(
bool bSessionEnded, |
AI/AISystemBase.h |
CleanupWorld(bool, bool)
Description
Called by UWorld::CleanupWorld. Should be called by overriding functions.
| Name | CleanupWorld |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/AI/AISystemBase.h |
| Include Path | #include "AI/AISystemBase.h" |
| Source | /Engine/Source/Runtime/Engine/Private/AI/AISystemBase.cpp |
virtual void CleanupWorld
(
bool bSessionEnded,
bool bCleanupResources
)
Parameters
| Name | Remarks |
|---|---|
| bSessionEnded | whether to notify the viewport that the game session has ended |
CleanupWorld(bool, bool, UWorld *)
| Name | CleanupWorld |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/AI/AISystemBase.h |
| Include Path | #include "AI/AISystemBase.h" |
| Source | /Engine/Source/Runtime/Engine/Private/AI/AISystemBase.cpp |
virtual void CleanupWorld
(
bool bSessionEnded,
bool bCleanupResources,
UWorld * NewWorld
)