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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Tests
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Tests/AutomationTestSettings.h |
| Include | #include "Tests/AutomationTestSettings.h" |
Syntax
struct FBuildPromotionImportWorkflowSettings
Remarks
Holds settings for the import workflow stage of the build promotion test
Variables
| Type | Name | Description | |
|---|---|---|---|
| FEditorImportWorkflowDefinition | Animation | Import settings for the animation asset. | |
| FEditorImportWorkflowDefinition | BlendShapeMesh | Import settings for the blend shape | |
| FEditorImportWorkflowDefinition | Diffuse | Import settings for the Diffuse texture | |
| FEditorImportWorkflowDefinition | MorphMesh | Import settings for the morph mesh | |
| FEditorImportWorkflowDefinition | Normal | Import settings for the Normalmap texture | |
| TArray< FEditorImportWorkflowDefinition > | OtherAssetsToImport | Import settings for any other assets you may want to import | |
| FEditorImportWorkflowDefinition | ReimportStaticMesh | Import settings for the static mesh to re-import | |
| FEditorImportWorkflowDefinition | SkeletalMesh | Import settings for the skeletal mesh | |
| FEditorImportWorkflowDefinition | Sound | Import settings for the sound | |
| FEditorImportWorkflowDefinition | StaticMesh | Import settings for the static mesh | |
| FEditorImportWorkflowDefinition | SurroundSound | Import settings for the surround sound (Select any of the channels. It will auto import the rest) |