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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/TWrappedAttribute
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Allocate () |
Allocated memory buffer according to type size | Animation/WrappedAttribute.h | |
void Allocate
(
const UScriptStruct* InStruct |
Allocated memory buffer according to type size | Animation/WrappedAttribute.h |
Allocate()
Description
Allocated memory buffer according to type size
| Name | Allocate |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/WrappedAttribute.h |
| Include Path | #include "Animation/WrappedAttribute.h" |
template<typename AttributeType>
void Allocate()
Allocate(const UScriptStruct *)
Description
Allocated memory buffer according to type size
| Name | Allocate |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/WrappedAttribute.h |
| Include Path | #include "Animation/WrappedAttribute.h" |
void Allocate
(
const UScriptStruct * InStruct
)