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Trace Data that one Thread can handle per type. For now ASYNC_TRACE_BUFFER_SIZE is 64.
| Name | TTraceThreadData |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldCollision.h |
| Include Path | #include "WorldCollision.h" |
Syntax
template<typename T>
struct TTraceThreadData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Buffer | T | WorldCollision.h |