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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/TRenderResourcePool
- FTickableObjectRenderThread::Tick()
- TRenderResourcePool::Tick()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ResourcePool.h |
| Include | #include "ResourcePool.h" |
virtual void Tick
(
float DeltaTime
)
Remarks
Pure virtual that must be overloaded by the inheriting class. It will be called from within LevelTick.cpp after ticking all actors or from the rendering thread (depending on bIsRenderingThreadObject)