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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/TRenderAssetUpdate
- FRenderAssetUpdate::GetRelevantThread()
- TRenderAssetUpdate::GetRelevantThread()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/RenderAssetUpdate.h |
| Include | #include "RenderAssetUpdate.h" |
virtual EThreadType GetRelevantThread&40;&41; const
Remarks
Return the thread relevant to the next step of execution.