Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/TQuadTree
Node used to hold the element and its corresponding 2D box
| Name | FNode |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/GenericQuadTree.h |
| Include Path | #include "GenericQuadTree.h" |
Syntax
struct FNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FNode () |
GenericQuadTree.h | ||
FNode
(
const ElementType& InElement, |
GenericQuadTree.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Box | FBox2D | GenericQuadTree.h | ||
| Element | ElementType | GenericQuadTree.h |