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API > API/Runtime > API/Runtime/Engine
| Name | TNodeSorterMorton |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/RuntimeHashSet/StaticSpatialIndex.h |
| Include Path | #include "WorldPartition/RuntimeHashSet/StaticSpatialIndex.h" |
Syntax
template<typename Profile, int32 BucketSize>
class TNodeSorterMorton
Enums
Public
| Name | Remarks |
|---|---|
| TNodeSorterMorton |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FBox | typename Profile::FBox | WorldPartition/RuntimeHashSet/StaticSpatialIndex.h | |
| FIntPoint | typename Profile::FIntPoint | WorldPartition/RuntimeHashSet/StaticSpatialIndex.h | |
| FReal | typename Profile::FReal | WorldPartition/RuntimeHashSet/StaticSpatialIndex.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Init
(
const FBox& SortBox |
WorldPartition/RuntimeHashSet/StaticSpatialIndex.h | ||
bool Sort
(
const FBox& A, |
WorldPartition/RuntimeHashSet/StaticSpatialIndex.h |