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API > API/Runtime > API/Runtime/Engine
| |
|
| Name |
TNodeSorterHilbert |
| Type |
class |
| Header File |
/Engine/Source/Runtime/Engine/Public/WorldPartition/RuntimeHashSet/StaticSpatialIndex.h |
| Include Path |
#include "WorldPartition/RuntimeHashSet/StaticSpatialIndex.h" |
Syntax
template<typename Profile, int32 BucketSize>
class TNodeSorterHilbert
Enums
Public
Typedefs
| Name |
Type |
Remarks |
Include Path |
| FBox |
typename Profile::FBox |
|
WorldPartition/RuntimeHashSet/StaticSpatialIndex.h |
| FIntPoint |
typename Profile::FIntPoint |
|
WorldPartition/RuntimeHashSet/StaticSpatialIndex.h |
| FReal |
typename Profile::FReal |
|
WorldPartition/RuntimeHashSet/StaticSpatialIndex.h |
Variables
Protected
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| HilbertOrder |
uint32 |
|
WorldPartition/RuntimeHashSet/StaticSpatialIndex.h |
|
Functions
Public
| Name |
Remarks |
Include Path |
Unreal Specifiers |
void Init
(
const FBox& SortBox
)
|
|
WorldPartition/RuntimeHashSet/StaticSpatialIndex.h |
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bool Sort
(
const FBox& A,
const FBox& B
)
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|
WorldPartition/RuntimeHashSet/StaticSpatialIndex.h |
|