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API > API/Runtime > API/Runtime/Engine
| Name | TMaybeMappedArray |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/Animation/AnimCompressionTypes.h |
| Include Path | #include "Animation/AnimCompressionTypes.h" |
Syntax
template<typename T, uint32 Alignment>
class TMaybeMappedArray : public TArray< T, TMaybeMappedAllocator< DEFAULT_ALIGNMENT > >
Inheritance Hierarchy
- TArray → TMaybeMappedArray
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Animation/AnimCompressionTypes.h | |||
| Animation/AnimCompressionTypes.h | |||
TMaybeMappedArray
(
const TMaybeMappedArray& |
Animation/AnimCompressionTypes.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AcceptOwnedBulkDataPtr
(
FOwnedBulkDataPtr* OwnedPtr, |
Animation/AnimCompressionTypes.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Animation/AnimCompressionTypes.h | |||
TMaybeMappedArray & operator=
(
const TMaybeMappedArray& |
Animation/AnimCompressionTypes.h |