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Struct for storing skin weight info in vertex buffer
| |
|
| Name |
TLegacySkinWeightInfo |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Engine/Public/Rendering/SkinWeightVertexBuffer.h |
| Include Path |
#include "Rendering/SkinWeightVertexBuffer.h" |
Syntax
template<bool bExtraBoneInfluences, typename BoneIndexType>
struct TLegacySkinWeightInfo
Enums
Public
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| InfluenceBones |
BoneIndexType |
|
Rendering/SkinWeightVertexBuffer.h |
|
| InfluenceWeights |
uint8 |
|
Rendering/SkinWeightVertexBuffer.h |
|