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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/TGPUSkinAPEXClothVertexFactory
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TGPUSkinAPEXClothVertexFactory
(
const FGPUBaseSkinVertexFactory::FInitializer& Initializer, |
GPUSkinVertexFactory.h | ||
TGPUSkinAPEXClothVertexFactory
(
ERHIFeatureLevel::Type InFeatureLevel, |
GPUSkinVertexFactory.h |
TGPUSkinAPEXClothVertexFactory(const FGPUBaseSkinVertexFactory::FInitializer &, uint32)
| Name | TGPUSkinAPEXClothVertexFactory |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/GPUSkinVertexFactory.h |
| Include Path | #include "GPUSkinVertexFactory.h" |
TGPUSkinAPEXClothVertexFactory
(
const FGPUBaseSkinVertexFactory::FInitializer & Initializer,
uint32 NumInfluencesPerVertex
)
TGPUSkinAPEXClothVertexFactory(ERHIFeatureLevel::Type, uint32, uint32, uint32, uint32, bool)
| Name | TGPUSkinAPEXClothVertexFactory |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/GPUSkinVertexFactory.h |
| Include Path | #include "GPUSkinVertexFactory.h" |
TGPUSkinAPEXClothVertexFactory
(
ERHIFeatureLevel::Type InFeatureLevel,
uint32 InNumBones,
uint32 InNumVertices,
uint32 InBaseVertexIndex,
uint32 InNumInfluencesPerVertex,
bool bInUsedForPassthroughVertexFactory
)