Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/TDeltaSetup > API/Runtime/Engine/TDeltaSetup/FReader
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| InstanceData/InstanceUpdateChangeSet.h | |||
| InstanceData/InstanceUpdateChangeSet.h |
Scatter(TArray< ElementType > &, const IndexRemapType &)
| Name | Scatter |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/InstanceData/InstanceUpdateChangeSet.h |
| Include Path | #include "InstanceData/InstanceUpdateChangeSet.h" |
template<typename IndexRemapType>
void Scatter
(
TArray < ElementType > & OutDataArray,
const IndexRemapType & IndexRemap
)
Scatter(TArray< ElementType > &, ElementTransformFuncType, const IndexRemapType &)
| Name | Scatter |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/InstanceData/InstanceUpdateChangeSet.h |
| Include Path | #include "InstanceData/InstanceUpdateChangeSet.h" |
template<typename ElementTransformFuncType, typename IndexRemapType>
void Scatter
(
TArray < ElementType > & OutDataArray,
ElementTransformFuncType ElementTransformFunc,
const IndexRemapType & IndexRemap
)