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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/TBaseBlendedCurve
Description
Blend with Other using Alpha when both elements are valid, otherwise preserve valid element. Same as LerpValid
| Name | LerpToValid |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Animation/AnimCurveTypes.h |
| Include Path | #include "Animation/AnimCurveTypes.h" |
template<typename OtherAllocator, typename OtherElementType>
void LerpToValid
(
const TBaseBlendedCurve < OtherAllocator, OtherElementType > & Other,
float Alpha
)