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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool RemoveAll () |
Removes all, if existing, an attribute type/value entries of the specified AttributeType. | Animation/AttributesContainer.h | |
bool RemoveAll
(
const UScriptStruct* InScriptStruct, |
Removes all, if existing, an attribute type/value entries for the specified InScriptType. | Animation/AttributesContainer.h |
RemoveAll()
Description
Removes all, if existing, an attribute type/value entries of the specified AttributeType.
| Name | RemoveAll |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AttributesContainer.h |
| Include Path | #include "Animation/AttributesContainer.h" |
template<typename AttributeType>
bool RemoveAll()
Whether or not the removal was succesful
RemoveAll(const UScriptStruct *, const FAttributeId &)
Description
Removes all, if existing, an attribute type/value entries for the specified InScriptType.
| Name | RemoveAll |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AttributesContainer.h |
| Include Path | #include "Animation/AttributesContainer.h" |
bool RemoveAll
(
const UScriptStruct * InScriptStruct,
const FAttributeId & InAttributeId
)
Whether or not the removal was succesful