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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/TAttributeContainer
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void CopyFrom
(
const TAttributeContainer< BoneIndexType, OtherAllocator >& Other |
Copies all contained data from another Container instance using another memory allocator | Animation/AttributesContainer.h | |
void CopyFrom
(
const TAttributeContainer< BoneIndexType, InAllocator >& Other |
Copies all contained data from another Container instance using the same memory allocator | Animation/AttributesContainer.h | |
void CopyFrom
(
const TAttributeContainer< OtherBoneIndexType, OtherAllocator >& Other, |
Animation/AttributesContainer.h | ||
void CopyFrom
(
const TAttributeContainer< OtherBoneIndexType, OtherAllocator >& Other, |
Animation/AttributesContainer.h |
CopyFrom(const TAttributeContainer< BoneIndexType, OtherAllocator > &)
Description
Copies all contained data from another Container instance using another memory allocator
| Name | CopyFrom |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AttributesContainer.h |
| Include Path | #include "Animation/AttributesContainer.h" |
template<typename OtherAllocator>
void CopyFrom
(
const TAttributeContainer < BoneIndexType, OtherAllocator > & Other
)
CopyFrom(const TAttributeContainer< BoneIndexType, InAllocator > &)
Description
Copies all contained data from another Container instance using the same memory allocator
| Name | CopyFrom |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AttributesContainer.h |
| Include Path | #include "Animation/AttributesContainer.h" |
void CopyFrom
(
const TAttributeContainer < BoneIndexType, InAllocator > & Other
)
CopyFrom(const TAttributeContainer< OtherBoneIndexType, OtherAllocator > &, const TMap< OtherBoneIndexType, BoneIndexType > &)
| Name | CopyFrom |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AttributesContainer.h |
| Include Path | #include "Animation/AttributesContainer.h" |
template<class OtherBoneIndexType, typename OtherAllocator>
void CopyFrom
(
const TAttributeContainer < OtherBoneIndexType, OtherAllocator > & Other,
const TMap < OtherBoneIndexType, BoneIndexType > & IndexMapping
)
CopyFrom(const TAttributeContainer< OtherBoneIndexType, OtherAllocator > &, const FBoneContainer &)
| Name | CopyFrom |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AttributesContainer.h |
| Include Path | #include "Animation/AttributesContainer.h" |
template<class OtherBoneIndexType, typename OtherAllocator>
void CopyFrom
(
const TAttributeContainer < OtherBoneIndexType, OtherAllocator > & Other,
const FBoneContainer & BoneContainer
)