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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/TAttributeBlendOperator
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TEnableIf< TAttributeTypeTraits< Type >::IsBlendable, void >::Type Override_Internal
(
const FAttributeBlendData& BlendData, |
Override operation for blendable attribute types | Animation/AttributeBlendOperator.h | |
TEnableIfTAttributeTypeTraits< Type >::IsBlendable, void >::Type Override_Internal
(
const FAttributeBlendData& BlendData, |
Override operation for non-blendable attribute types | Animation/AttributeBlendOperator.h |
Override_Internal(const FAttributeBlendData &, FStackAttributeContainer *)
Description
Override operation for blendable attribute types
| Name | Override_Internal |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AttributeBlendOperator.h |
| Include Path | #include "Animation/AttributeBlendOperator.h" |
template<typename Type>
TEnableIf < TAttributeTypeTraits < Type >::IsBlendable, void >::Type Override_Internal
(
const FAttributeBlendData & BlendData,
FStackAttributeContainer * OutAttributes
) const
Override_Internal(const FAttributeBlendData &, FStackAttributeContainer *)
Description
Override operation for non-blendable attribute types
| Name | Override_Internal |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AttributeBlendOperator.h |
| Include Path | #include "Animation/AttributeBlendOperator.h" |
template<typename Type>
TEnableIf <!TAttributeTypeTraits < Type >::IsBlendable, void >::Type Override_Internal
(
const FAttributeBlendData & BlendData,
FStackAttributeContainer * OutAttributes
) const