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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/TAttributeBlendOperator
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TEnableIf< TAttributeTypeTraits< Type >::IsBlendable &&!TAttributeTypeTraits< AttributeType >::StepInterpolate, void >::Type Interpolate_Internal
(
const void* FromData, |
Interpolate operation for blendable; non-step interpolated attribute types | Animation/AttributeBlendOperator.h | |
TEnableIfTAttributeTypeTraits< Type >::IsBlendable||TAttributeTypeTraits< AttributeType >::StepInterpolate, void >::Type Interpolate_Internal
(
const void* FromData, |
Interpolate operation for non-blendable; step interpolated attribute types | Animation/AttributeBlendOperator.h |
Interpolate_Internal(const void , const void , float, void *)
Description
Interpolate operation for blendable; non-step interpolated attribute types
| Name | Interpolate_Internal |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AttributeBlendOperator.h |
| Include Path | #include "Animation/AttributeBlendOperator.h" |
template<typename Type>
TEnableIf < TAttributeTypeTraits < Type >::IsBlendable &&!TAttributeTypeTraits < AttributeType >::StepInterpolate, void >::Type Interpolate_Internal
(
const void * FromData,
const void * ToData,
float Alpha,
void * InOutData
) const
Interpolate_Internal(const void , const void , float, void *)
Description
Interpolate operation for non-blendable; step interpolated attribute types
| Name | Interpolate_Internal |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AttributeBlendOperator.h |
| Include Path | #include "Animation/AttributeBlendOperator.h" |
template<typename Type>
TEnableIf <!TAttributeTypeTraits < Type >::IsBlendableTAttributeTypeTraits < AttributeType >::StepInterpolate, void >::Type Interpolate_Internal
(
const void * FromData,
const void * ToData,
float Alpha,
void * InOutData
) const