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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/TActorRange
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/EngineUtils.h |
| Include | #include "EngineUtils.h" |
TActorRange
&40;
const UWorld &42; InWorld,
TSubclassOf< ActorType > InClass,
const EActorIteratorFlags InFlags
&41;
Remarks
Constructor
Parameters
| Name | Description |
|---|---|
| InWorld | The world whose actors are to be iterated over. |
| InClass | The subclass of actors to be iterated over. |
| InFlags | Iteration flags indicating which types of levels and actors should be iterated |