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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool SupportsNaniteRendering
(
const FVertexFactory*__restrict VertexFactory, |
Returns if specified mesh can be rendered via Nanite. | PrimitiveSceneProxy.h | |
bool SupportsNaniteRendering
(
const FVertexFactoryType*__restrict VertexFactoryType, |
PrimitiveSceneProxy.h | ||
bool SupportsNaniteRendering
(
const FVertexFactory*__restrict VertexFactory, |
PrimitiveSceneProxy.h |
SupportsNaniteRendering(const FVertexFactory __restrict, const FPrimitiveSceneProxy __restrict)
Description
Returns if specified mesh can be rendered via Nanite.
| Name | SupportsNaniteRendering |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/PrimitiveSceneProxy.h |
| Include Path | #include "PrimitiveSceneProxy.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PrimitiveSceneProxy.cpp |
bool SupportsNaniteRendering
(
const FVertexFactory *__restrict VertexFactory,
const FPrimitiveSceneProxy *__restrict PrimitiveSceneProxy
)
SupportsNaniteRendering(const class FVertexFactoryType *__restrict, const class FMaterial &, ERHIFeatureLevel::Type)
| Name | SupportsNaniteRendering |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/PrimitiveSceneProxy.h |
| Include Path | #include "PrimitiveSceneProxy.h" |
bool SupportsNaniteRendering
(
const class FVertexFactoryType *__restrict VertexFactoryType,
const class FMaterial & Material,
ERHIFeatureLevel::Type FeatureLevel
)
SupportsNaniteRendering(const FVertexFactory __restrict, const FPrimitiveSceneProxy __restrict, const class FMaterialRenderProxy *, ERHIFeatureLevel::Type)
| Name | SupportsNaniteRendering |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/PrimitiveSceneProxy.h |
| Include Path | #include "PrimitiveSceneProxy.h" |
bool SupportsNaniteRendering
(
const FVertexFactory *__restrict VertexFactory,
const FPrimitiveSceneProxy *__restrict PrimitiveSceneProxy,
const class FMaterialRenderProxy * MaterialRenderProxy,
ERHIFeatureLevel::Type FeatureLevel
)