Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Subsystems > API/Runtime/Engine/Subsystems/UWorldSubsystem
- UWorldSubsystem::OnWorldComponentsUpdated()
- UWorldPartitionSubsystem::OnWorldComponentsUpdated()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Subsystems/WorldSubsystem.h |
| Include | #include "Subsystems/WorldSubsystem.h" |
virtual void OnWorldComponentsUpdated
(
UWorld & World
)
Remarks
Called after world components (e.g. line batcher and all level components) have been updated