Navigation API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Subsystems Inheritance Hierarchy UObjectBase UObjectBaseUtility UObject USubsystem UGameInstanceSubsystem UReplaySubsystem UTargetingSubsystem References Module Engine Header /Engine/Source/Runtime/Engine/Public/Subsystems/GameInstanceSubsystem.h Include #include "Subsystems/GameInstanceSubsystem.h" Syntax UCLASS (Abstract, Within=GameInstance, MinimalAPI) class UGameInstanceSubsystem : public USubsystem Copy full snippetUCLASS (Abstract, Within=GameInstance, MinimalAPI) class UGameInstanceSubsystem : public USubsystem Remarks UGameInstanceSubsystem Base class for auto instanced and initialized systems that share the lifetime of the game instance Constructors Type Name Description UGameInstanceSubsystem () Functions Type Name Description UGameInstance * GetGameInstance ()