Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Subsystems
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- USubsystem
- UGameInstanceSubsystem
- UReplaySubsystem
- UTargetingSubsystem
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Subsystems/GameInstanceSubsystem.h |
| Include | #include "Subsystems/GameInstanceSubsystem.h" |
Syntax
UCLASS (Abstract, Within=GameInstance, MinimalAPI)
class UGameInstanceSubsystem : public USubsystem
Remarks
UGameInstanceSubsystem Base class for auto instanced and initialized systems that share the lifetime of the game instance
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| UGameInstance * |