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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Streaming > API/Runtime/Engine/Streaming/FTextureMipDataProvider
- FTextureMipDataProvider::CleanUp()
- FLandscapeTextureStorageMipProvider::CleanUp()
- FMutableTextureMipDataProvider::CleanUp()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Streaming/TextureMipDataProvider.h |
| Include | #include "Streaming/TextureMipDataProvider.h" |
void CleanUp
&40;
const FTextureUpdateSyncOptions & SyncOptions
&41;
Remarks
Release any temporary data and objects that where used for the update. Final step executed after the texture has been updated correctly.
Parameters
| Name | Description |
|---|---|
| SyncOptions | Different sync options to control when the next tick of FTextureStreamIn can be scheduled. |